Veidlapa Nr. M-3 (8)
Study Course Description

Animation, Video and Other Audiovisual Media Types

Main Study Course Information

Course Code
KSK_001
Branch of Science
Media and communications
ECTS
3.00
Target Audience
Communication Science
LQF
Level 6
Study Type And Form
Full-Time; Part-Time

Study Course Implementer

Course Supervisor
Structure Unit Manager
Structural Unit
Faculty of Social Sciences
Contacts

Dzirciema street 16, Rīga, szf@rsu.lv

About Study Course

Objective

To familiarise students with animation, video and other audiovisual media tools, methods and techniques, as well as the general picture and branches of modern audiovisual culture. When providing an insight into the use and techniques of these digital media, the creation of image and narrative, the most important elements of creation of images and sound and their interaction, composition of the image and digital editing, as well as interactivity will be emphasised. Students will be familiarised with the bases of formation of audiovisual messages for different uses and environments, as well as the process of their implementation. The skill to work in team will be developed in this course.

Preliminary Knowledge

None.

Learning Outcomes

Knowledge

1.Students will be able to characterise the concept of animation as a type of visual communication and its types. Will know how to compare and analyse animation messages and approaches. Will know animation elements, composition and editing principles.

Skills

1.Will be able to draft an animation story and use narrative patterns. Will know how to use theoretical knowledge on animation in practice. Will be able to independently create visual communication works in animation. Will be able to autonomously arrange animation elements, using main causalities in creation of composition and narrative.

Competences

1.Will be able to autonomously and professionally critically evaluate available resources for planning and implementation of an audiovisual project. Will be able to responsibly and ethically obtain and produce relevant necessary materials to start production of an animation. Will be able to competently select appropriate audiovisual technologies for a message. Will demonstrate critical attitude to the narrative structure, message, selection of images and use of audiovisual elements when creating an animated image work.

Assessment

Individual work

Title
% from total grade
Grade
1.

Individual work

-
-
To approbate the knowledge provided during lectures and seminars by developing and implementing an audiovisual project in student teams.

Examination

Title
% from total grade
Grade
1.

Examination

-
-
Participation in lectures. Participation and activity in seminars. Creative project – audiovisual project, its compliance with the course content.

Study Course Theme Plan

FULL-TIME
Part 1
  1. Lecture

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Animation, its techniques and use of audiovisual elements.
  1. Lecture

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Video and other audiovisual and interactive media in the context of digital culture.
  1. Lecture

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Technical parameters and formats of video.
  1. Lecture

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Animated image production, reproduction and representation techniques and programmes.
  1. Lecture

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Creation of image and narrative. Image and sound.
  1. Lecture

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Composition and digital editing.
  1. Class/Seminar

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Principles of creation of ideas of scenarios. Presentation and discussion of an idea and a concept for an audiovisual project.
  1. Class/Seminar

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Principles of creation of ideas of scenarios. Presentation and discussion of an idea and a concept for an audiovisual project.
  1. Class/Seminar

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Project implementation planning. Development of a plan of shots and other necessary preliminary materials. Presentation of preliminary materials of an audiovisual project. Analysis and discussions.
  1. Class/Seminar

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Project implementation planning. Development of a plan of shots and other necessary preliminary materials. Presentation of preliminary materials of an audiovisual project. Analysis and discussions.
Total ECTS (Creditpoints):
3.00
Contact hours:
20 Academic Hours
Final Examination:
Exam (Written)
PART-TIME
Part 1
  1. Lecture

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Technical parameters and formats of video.
  1. Lecture

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Animated image production, reproduction and representation techniques and programmes.
  1. Lecture

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Creation of image and narrative. Image and sound.
  1. Lecture

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Composition and digital editing.
  1. Class/Seminar

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Principles of creation of ideas of scenarios. Presentation and discussion of an idea and a concept for an audiovisual project.
  1. Class/Seminar

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Principles of creation of ideas of scenarios. Presentation and discussion of an idea and a concept for an audiovisual project.
  1. Class/Seminar

Modality
Location
Contact hours
On site
Auditorium
2

Topics

Project implementation planning. Development of a plan of shots and other necessary preliminary materials. Presentation of preliminary materials of an audiovisual project. Analysis and discussions.
Total ECTS (Creditpoints):
3.00
Contact hours:
16 Academic Hours
Final Examination:
Exam (Written)

Bibliography

Required Reading

1.

Furniss M. The Animation Bible: A Practical Guide to the Art of Animating from Flipbooks to Flash. – New York: Abrams, 2008.

2.

Williams R. The Animator's Survival Kit. – Faber & Faber, 2012.

3.

Bourriaud N. Postproduction: Culture as Screenplay: How Art Reprograms the World. – Lukas & Sternberg, 2005.

4.

Spielmann Y. Video: The Reflexive Medium. – MIT Press, 2008.

5.

Li Z.N., Drew M.S. Fundamentals of Multimedia. - Prentice Hall, 2004.

6.

Reisz K., Milar G. Technique of Film Editing. – Focal Press, 2009.

7.

Rubin M. Nonlinear - A Field Guide to Digital Video and Film Editing. – Triad Pub Co, 4.ed., 2000.

8.

Wands B. Art of the Digital Age. – Thames & Hudson, 2007.

Additional Reading

1.

Long, B. Schenk, S. The Digital Filmmaking Handbook. – Charles River Media Inc., 2000.

2.

Harryhausen R., Dalton T. A Century of Stop Motion Animation: From Melies to Aardman First. – Watson-Guptill Publications, 2008.

3.

Arnheim R. Film as Art. - Los Angeles: University of California Press, 1957.

4.

Daniel N., Altmans R. Broken Screen: Expanding the Image, Breaking the Narrative. – Distributed Art Publishers, 2006.

5.

Sexton J. Music, Sound and Multimedia: From the Live to the Virtual - Edinburgh University Press, 2008

6.

Hoffert, P. Music for new media: composing for videogames, web sites, presentations, and other interactive media. – Boston, Berklee Press, 2007.

Other Information Sources